ride it or leave it

I wanted to challenge myself on this one. I gave myself 2 hours time to model, texture and render something. I browsed pinterest and saw a cool concept of a torpedo. I love the shapes and its rather simple to model. Jackpot!

I modeled it in Fusion. Used MOI for quad retopology. Rizom for unwrapping and Substance Painter for texturing. Lastly composed and assembled in Cinema4D using Octane Render. No AI was used for the creation exceptt for the mascot that is painted on the bomb.

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